Pre-Production Phase

During the Pre-Production Phase, the Core Gameplay Loop is validated by building a prototype around the Core Systems. This will provide you, your team, possible partners & investors proof that the game is fun, engaging and marketable to the target audience.

Basic Package

Structure the core gameplay loop, by analyzing the systems and mechanics behind it, as well as tips on how to introduce the core gameplay loop.

  • Game Design Document: Prototype - Core Gameplay Loop

    (Game Vision, Main Pillars, Core Gameplay Loop, Core Game Mechanics, Systems Lock)

Standard Package

Refine the minute-to-minute flow of your game, by enhancing all the components that drive player engagement and highlighting key immersion elements.

  • Basic Package +

  • Game Design Document: Prototype - Player Engagement

    (Player Goals, Challenges, Progression, 3Cs, Signs and Feedback)

Premium Package

Map out the prototype’s implementation steps, as well as guidance on what to focus on during the testing phase; how to execute playtests and validate feedback.

  • Standard Package +

  • Prototype Implementation Plan

  • Prototype Testing-Feedback Guide

Prototyping is about finding the fun and making sure your game mechanics are engaging and enjoyable. It's the heartbeat of game development.