Production Phase
During the Production Phase we expand and refine the Core Gameplay Loop, and build the secondary systems that support it. The first milestone is to obtain a vertical slice of the game. This will provide you, your team, possible future partners, and investors proof that all the game’s systems work well together and that they deliver a unified, engaging experience to the target audience.
Basic Package
Expand the core gameplay loop of your game, by mapping the progression, challenge and depth of the systems and mechanics behind it.
Game Design Document: Core Gameplay Loop - Depth
(Core Gameplay Loop - Expansion & Variation, Core Game Mechanics - Depth, Difficulty & Balance)
Standard Package
Analyze and pin down the key elements of the game’s secondary systems, and make sure that they line up and support the core gameplay loop.
Basic Package +
Game Design Document: Secondary Gameplay Systems
(Hierarchy, Purpose & Impact , Depth - Complexity - Replayability, Integration with Core Gameplay Loop)
Premium Package
Provide a framework and key elements that contribute to a game’s sense of cohesion, ensuring that the feel of the game is aligned with the original vision.
Standard Package +
Game Design Document: Game Feel
(Atmosphere and Tone, Immersion and Engagement, Cohesion and Consistency, Player Agency and Impact,
Emotional Resonance, Pace and Flow, Accessibility and User-Friendliness, Theme and Identity)