Production Phase

During the Production Phase we expand and refine the Core Gameplay Loop, and build the secondary systems that support it. The first milestone is to obtain a vertical slice of the game. This will provide you, your team, possible future partners, and investors proof that all the game’s systems work well together and that they deliver a unified, engaging experience to the target audience.

Basic Package

Expand the core gameplay loop of your game, by mapping the progression, challenge and depth of the systems and mechanics behind it.

  • Game Design Document: Core Gameplay Loop - Depth

    (Core Gameplay Loop - Expansion & Variation, Core Game Mechanics - Depth, Difficulty & Balance)

Standard Package

Analyze and pin down the key elements of the game’s secondary systems, and make sure that they line up and support the core gameplay loop.

  • Basic Package +

  • Game Design Document: Secondary Gameplay Systems

    (Hierarchy, Purpose & Impact , Depth - Complexity - Replayability, Integration with Core Gameplay Loop)

Premium Package

Provide a framework and key elements that contribute to a game’s sense of cohesion, ensuring that the feel of the game is aligned with the original vision.

  • Standard Package +

  • Game Design Document: Game Feel

    (Atmosphere and Tone, Immersion and Engagement, Cohesion and Consistency, Player Agency and Impact,

    Emotional Resonance, Pace and Flow, Accessibility and User-Friendliness, Theme and Identity)

Game feel is the intangible magic that breathes life into your creation. It's the key to creating an immersive and satisfying player experience.